Content review for this game:
Pertaining to the ESRB rating.
|
Content sum up: Although there's relatively mild language and light suggestive themes for an "M" rated game, blood and gore is on par with games like Ninja Gaiden 2 and Gears of War 2 (some ways worse; nothing can be disabled, like in the latter listed). And while the gore and violence retain an over-the-top and arcade-like quality; with brutal combat, frequent scenes of gore (like the nearly vomit-inducing opening), detailed dismemberment, and buckets of blood, it is far more extreme than the movie it's based on, and in no way appropriate for younger teens. So, I recommend this game for ages 17+. |
Blood and gore: The blood spurts in thick, red (certain enemies spurt gooey green or blue blood, robots spark, fire types spurt magma) and heavy amounts when Wolverine or an enemy is hit (which, when Wolverine attacks, causes enemies to eject blood in streaming patterns, following the trail of his claws). Blood does linger, splatters onto walls, floors and on-screen when he attacks enemies close to the camera, and there is static blood splattered on walls and floors. Wolverine himself is in a constant state of disrepair, and when attacked, his shirt begins to peel off, along with flesh, revealing a detailed view of tattered flesh, internal organs, muscle tissue, spine and rib cage; all of which then gradually regenerate before your eyes—this process is also seen in brief cutscenes after he's had a big fall or sustained a major injury. Bodies do linger, and there are some decomposed—undetailed—corpses impaled on spears and lying about jungle levels; and in a secret facility level, there are several bloodied, gauze-wrapped corpses on slanted operating tables, with surgical instruments impaled all over their body, some are fully covered in bloodied blankets.
Additionally, Wolverine will frequently dismember enemies from the head, arms, legs, and waist, as their limbs fly off with a squish, lying in detail, along with their bodies' bloody stumps about the battlefield. He'll impale enemies in the same areas, with the discarded bodies showing visible lacerations on the skin from his claws—and if they're dispatched with exploding barrels, their nearly skinned torso will be all that remains. Wolverine can use various objects in the environment to kill enemies, by tossing and impaling them into nearby tree limbs and spikes, or flinging them into whirring fans; all of which end with a squish, crunch, plenty of blood splatter, and gory effect. Lastly, he can perform a variety of finishing moves, which—depending on the victim—has him lopping off arms and legs, knocking or breaking off their heads with his foot or claws in detailed slow-motion (even sneak attacks entail him ripping off heads), and after he mounts helicopters, Wolverine will pull out the pilot, then lift his head into the blades, beheading him and staining the blades with blood—you'll often see some form of the above in brief cutscenes. There is no option to turn blood off.
Specific scenes of blood & gore:
Intense violence: The game's story is based on the movie of the same name, and as such, it loosely follows most of the movie's story in a brief manner, with in-game and CG cutscenes portraying Wolverine's dealings with William Striker, Team X (including his half-brother Victor Creed) and the Weapon X program, which ultimately gives him his Adamantium-enforced bones and the iconic metal claws. The remaining narrative involves the game's original side-story, following Wolverine's involvement with Raven Darkholme, a mutant undercover as an government agent, and Dr. Bolivar Trask, an evil scientist who creates the giant, robotic "Sentinels"; their sole purpose, to destroy mutants—which Wolverine will have to face—all the while it switches to and from the movie's story, in addition to his past, present and future...
The base gameplay consists of fighting waves of enemies with Wolverine's varied and violent clawed combat moves, and his Feral Senses to spot instant kill objects (spikes, tree branches, etc.), as well as platform and puzzle objects. You'll then perform (often timed) puzzles (rotate cranks or—later in—place power cells to open locked doors and activate lifts, or first retrieve and replace missing cranks or power cells; move blocks onto switches to open doors; place shields in the way of turrets to pass; use movable teleport pads to navigate later areas, etc.) and complete platforming portions (jump gaps; scale certain walls with your claws; slide down zip-lines; shimmy across ledges and wires; climb rope and ladders; balance across long, narrow beams; move objects to reach higher ledges; dodge spike and crushing wall traps in jungle levels, etc.) to continue onto the next area. Wolverine will also gain skill points and experience each time he kills an enemy, ultimately resulting in a level up, allowing you to allocate the skill points to boost his health, strength and your Rage meter's (bash random objects to collect Rage orbs and fill its meter) Fury power's longevity.
Wolverine combats a wide variety of enemies, from jungle mutants: Machete soldiers (with guns and elite types with dual machetes), mini-boss level Champions (machete equipped, bodies imbued with fire), Masters (with machetes and the power to summon clones), Hunters (spear equipped statues that come to life), Shifters (glowing entities that teleport about, trapping you in triangle force fields), and Leviathans (giant golems made of rock, held together with magma). To Commandos (with guns and elite types with dual blades), Grenadiers (with grenade launchers) and the mini-boss level Ghosts (with powerful shotguns and stealth camo), Goliaths (with body shields and a hulking arm), and W.E.N.D.G.O. Prototypes (former humans, now giant monsters). And finally Enforcers (armed with shotguns), Enforcer Droids (close-quarter melee robots), mini-boss level Predator Units (multi-legged droids that attack with said legs, laser beams and missiles), Mark 1 Prototypes (giant robots; strike with missiles and melee moves) and Assassins (multi-armed mutants with dual spears)—you will be fighting them with your Adamantium claws and, in turn, the environment.
Although it retains an over-the-top, arcade-like feel, the combat system is mercilessly brutal and extremely violent, as Wolverine uses his indestructible claws to slash away at the enemy, lunging dozens of feet onto and then pinning them to the ground, as he repeatedly plunges his claws into their head and chest. He'll perform Fury moves—like Beserker (giving him enhanced speed and strength) and Claw Spin, Drill, and Cyclone (long, devastating spin moves with his claws)—use charged Heavy (finishing) Attacks to rip enemies in half from the waist; slash off their heads as he slices them from top to bottom; break their heads off with a kick of his foot, or smash them head-first into the ground for the same effect; tear their arm off and beat them with it; impale them with their own weapons; or force their shotguns under their chins, blowing their heads off—all in close-up slow-motion. And he will use environmental objects, like exploding barrels to blow them to pieces; stick their heads in electrical boxes; bash their heads in with toolbox lids; toss them in cement mixers; and impale their bodies on statues, protruding tree branches and ground-imbedded spikes.
When hit by Wolverine's vicious attacks, the enemy will grunt, scream and then fall in contorted positions, often gurgling as they violently twitch, choke, gag, and rock back and forth before death; if injured, human enemies drag themselves backward on one arm, as they fire your way, then begging for their lives—until you finish them off, that is. As for offense, enemies will surround you from all directions, and in great number, as long-range types fire your way (like Grenadiers; deflect their shots with the right timing or die quickly), melee types attack close-up, and shielded types will knock you into the air (sometimes impaling you on objects, forcing you to pull yourself off)—and all this often happens simultaneously. Stronger mini-boss enemies only make matters worse, mixing with the lesser later on, as Machete Champions set aflame from within, hoping to spread a little on you; Machete Masters spawn an endless amount of clones if not stopped; Shifters teleport left/right, trapping you in force fields while they then bash away; and invisible Ghost soldiers abruptly stop your offensive lunges with quick bursts from their shotguns—enemies never hold back.
There are a few suspenseful and tense boss battles with giant mutants, robots and the overwhelmingly mammoth Sentinel, and action sequences ranging from dodging rapid helicopter fire in slow-motion as explosions go off around you; to side-stepping deadly turrets (that kill in one hit); dashing from incoming water in a long tunnel by jumping from enemy truck to truck; and lunging onto airborne copters as you take them out, diving from one to the next (watch your head). And although Wolverine can eventually be "killed" after major damage exposes his vital organs, and for the fact that you are relentlessly hunted by the enemy, you're still the hunter; with complete regeneration, brute strength, indestructible bones and Feral Senses—which detects the invisible and sees through smoke-screens—Wolverine is virtually unstoppable (remember, he can take a helicopter out with his bare hands...or claws)—you never truly feel the victim, and enemies are effectively, even at their strongest, claw fodder.
The cutscenes contain plenty of fantastical explosions; Wolverine slashes away at the enemy throughout; Victor is seen kicking off Wolverine's bone claws with a crunch as he screams in pain; there are a couple of character deaths; and Victor violently slaps down Wolverine's ex-girlfriend, Silverfox, briefly near the end. As for age, although it has relatively mild language and light suggestive themes for an "M" rated game, the blood and gore is on par with games like the very bloody Ninja Gaiden II and Gears of War 2 (and in some ways worse; you can't disable anything, like in the latter listed). And while the gore and violence retain an over-the-top and arcade-like quality; with brutal combat, frequent scenes of gore (like the nearly vomit-inducing opening—which is not for weaker stomachs), detailed dismemberment, and buckets of blood, it is far more extreme than the movie its based on, and is in no way appropriate for younger teens—it's simply more suited to older teens and adults.
Language: There are (including the optional "Worklog" audio messages) over a dozen uses of hell, under a dozen uses of sh*t, d*mn, a**, p*ss and God, and three or under uses of SoB, bastard, b*tch and God d*mn. Other than the main script, human enemy, Weapon X soldiers will infrequently say, "Lets kill this son of a b*tch", "I've gotta get the hell outta here!", "Bastard won't die!", "Sh*t!", "Sh*t! We can't stop him!", "D*mn it!", and "What the hell are you?!" There is no option to turn language off.
Mild suggestive themes: (The ESRB didn't mention this in their rating, although it is mild) While an enemy watches through a sniper scope, Wolverine gives the finger with his middle claw, as it quickly cuts away; the "Shifter" enemy are glowing blue entities shaped in the female form, and although they are covered in a sort of jumpsuit, they appear semi-nude—the overall shape of their behind and breasts are visible; a female character, Raven Darkholm, wears a scant, skintight leather outfit; Raven and Wraith are seen flirting in an obvious manner—it's briefly mentioned that she's pregnant with his child; and a later level has you scale past two giant bronze statues, which are in female form and garbed in scant, greek-style robes draped like curtains, leaving both their sides fully exposed and revealing moderate cleavage.
Content review posted: 07/11/09
© 2008-2010 Lindenville Publishing. All Rights Reserved. No part of this work, reviews or custom images, may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, or by any information storage or retrieval system, except as may be expressly permitted by the 1976 Copyright Act or in writing from the author, pertaining to the entire site, jorimslist.com. Requests for permission should be addressed in writing to Lindenville Publishing via the About page. The ESRB rating icons are registered trademarks of the Entertainment Software Association. All the original images are copyrighted by their respective owners.
|
|
|