Tom Clancy's Splinter Cell: Chaos Theory

Content review for this game:
Pertaining to the ESRB rating.


Recommended age: This game was the first Splinter Cell to receive an "M" for mature rating, so overall it's a more intense game than the previous two in the series, and does have a couple of pretty intense (and somewhat gross) scenes that earn its Mature rating. So, I recommend this game for ages 14+.

Pros & Cons:
Pertaining to My short list.

This is what I consider to be the best Splinter Cell on last-gen systems. It has vastly improved graphics, refined controls and very fleshed-out gameplay.

Blood and gore: There is no bloodshed when you shoot or stab an enemy. However there is some static, prexisting blood on floors and walls in a few areas. Also, for some reason, the ESRB didn't metion that the game has gore.

Specific scenes of blood & gore:

  • About 1/4 through the first level you overhear the enemy torturing a man with electrocution. At first you only hear the man's screams, but soon hear the enemies conversing while torturing him. It goes along the lines of:
    Enemy #1: "Don't you think he's had enough?"
    Enemy #2: "He's had enough when he can talk!"
    Enemy #1: "But he hasn't been able to speak for an hour!"
    Enemy #2: "He could be faking it!?" (You hear him torture the man more)
    Enemy #1: "Stop it! His brain is a lump of coal!"
    The first enemy then says something about needing to get another battery to replenish the supply of electricity, but then they both see that smoke is pouring from the victim's ears, obviously meaning he's dead. The second enemy decides to test it by electrocuting the body some more. The first enemy says that he is going to be sick and leaves the room. When you enter the torture room you see the body's hands tied to a pipe on the ceiling, with it's legs submersed in a bloody bathtub. This is by far the worst scene in the game.
  • As you are searching for evidence in one level, one of your fellow agent calls you and tells you about the "Bosnian Barber," who killed multiple people by scalping them alive. You don't see any of this, you just hear him as he tells the main character.
  • At the end of the game, while you're pursuing the main villian on the last level, you approach his office in time to see him plunge a knife into his stomach (there's no blood or gore) in an attempt to save himself the trouble of going to prison, and for his "honor" (he's of the Asian culture). You then enter the office and save him by pulling out the knife (which you hear and see, but there's no blood or gore), so that he can answer for his crimes.

Strong language: The ESRB exaggerated. It's no worse than the first in the series, which didn't even have a rating for language. there are over 3 uses of d**n, 2 uses of h**l, 1 use of bas**rd, there is also over 3 misuses of Jesus, and 1 of God. That's just the main script. If an enemy hears you, he will say things like, "D**n it/s**t! - What was that!?" and "What the h**l!?" or if they are a little more alert they will say, "I'll find him d**n it!" If you grab an enemy they will sometimes say, "Oh! God!" Also the main character will sometimes say d**n, if he misses a shot. Last but not least, if an enemy discovers you he will open fire and say things like, "Take that you SoB!"


Violence: This game is about stealth, so the objective is to not get caught. In fact many of the missions don't let you kill anyone, and if you do it's an automatic fail, resulting in you having to restart from the last save. So other than a few key moments of the game, the majority of your missions encourage you to knock your enemies out, not kill them. This is further encouraged by you being given less lethal ammo, and instead, especially in later missions, given more non-lethal ammo.

The weapons are also very touchy, and will usually get you killed if you try to run n' gun your way through. Though this game does have the addition of a combat knife. You have the choice to choke or knock your enemies out unconscious with the left trigger, or kill your enemies with the right, which will have your main character either stab the enemy in the stomach, throat, back, slash the throat, snap the neck, or in some instances, throw the enemy over ledges. but you almost alway have a choice.

Specific scenes of violence:

  • There are a few times in the game where you have no choice but to kill enemies (though I won't go into detail, as it will ruin the story) like: One level objective is to kill the man that was responsible for torturing the man in the first level, or when you have to either kill or be killed by one of the main villian's henchmen. Also near the end of the game you are forced to kill another one of the main villians. There are also a few key areas where you have no choice but to use lethal force on the game's normal enemies.
  • In a later level's objective, you have to destroy a crashed American fighter jet, so that the enemy can't retrive intel from it. Once you reach the crash site you find that the two American pilots are alive, but are not conscious. Saving them was not part of the plan, so you have the choice of dragging them to a safe distance from the blast, or letting them die. Saving them is quite a bit more troublesome.

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