Content review for this game:
Pertaining to content listed in the upper left corner of this site.
Blood and gore: There is a moderate amount of blood in this game, mostly in the form of splattering/puffs when your character or enemies are shot, hit or stabbed. Also, blood lingers in puddles and stains the characters' clothes. However, it can be turned off at the title screen, under options, which will disable it for gameplay and cutscenes. Dispatched enemy bodies do linger, and you see several dead, bloodied enemy and allied soldiers' bodies scattered throughout the game. There is also gore, which the ESRB didn't mention in their rating.
Specific scenes of blood & gore:
The B&B (Beauty and the Beast), whom I mentioned earlier, are a group of 4 beautiful but deranged women in large bulky suits that give them specific powers. They were once normal civilians until war changed their life. Each one has had something terrible happen to them causing each of them to lose their minds in unique ways. They were soon found by the enemy and made into what they are: beasts. Liquid Ocelot has them search for Snake throughout the entire game, and they constitute the bulk of what are the boss battles. The overall objective is to strip them of their power suit first, and then finish them off once they're exposed. I will be listing the encounters in Suggestive themes, and Violence, as when you get them out of their power suits they act and look in a very sensual manner, and once you defeat them, Drebin (a main character) tells you each one's graphically tragic and disturbing story. And though, as I said, the stories are pretty gross, you actually don't see anything on screen; Drebin just tells you in text and voice.
Crude humor: You can sneak up on enemies, disarm, and then search them for supplies. At one point in the search as you pat them down, you pat their crotch, and have the option to squeeze it hard enough for them to be rendered unconscious.
Strong language: There are 12 uses of d**n, 9 uses of h**l, 7 uses of a**, 2 uses of b****rd, 12 uses of s**t, 1 use of the f-word, and 4 misuses of God. Other than the main script, allied soldiers will say things like "You saved my a**!", and sometimes "S**t!" Soldiers also use d**n and h**l lightly throughout the areas they're present.
Suggestive themes: Early in the game, you come across a ruined square, with two naked, male statues on a pedestal. One is crouched, with his genitals and behind showing, and the other is standing, with the same exposed. You have the option to disguise yourself as one of these statues; your suit will blend in with the texture of the statues, which will help you hide from enemies. The statues resemble The David, and even though the graphics are very detailed, the statues' private parts are not. In other words it's not very offensive, but mentionable.
There are Playboy magazines available as weapons in this game, and if placed on the floor, enemies will be distracted by them. You can also look through about a dozen pages in the magazine that show real Playboy models. However, unlike the real magazine, the models are dressed in somewhat skimpy bikinis, not naked. And, as in real life, they look cheap.
As I said in the Blood & gore section, the B&B act and look pretty sensuously once you have them out of their power suits. Their bodies and faces are all based on real-world models, and noticeable breast physics are in play. They walk slowly towards you in a erotic way, and if you let them, they will hug or straddle you (almost sexually), and suck your health in the process. The camera angles also focus on their behinds and chest heavily through the cutscenes, and they are in skintight suits, leaving very little to the imagination. Once you've defeated them, they scream and curl up in the fetal position. Drebin calls and tells you that you supposedly cleansed their minds through the battle, and now they're free of their madness.
Violence: The overall story is about war and information control, with the effects and consequences of these issues in a modern society. The story also has many strange and bizarre elements; from a main character's hairless pet monkey in a speedo, to a character that can't die, and another character that is supposedly possessed by the main character's twin brother. Add all this, and a load of complicated politics and theology, and you have Metal Gear Solid.
Specific scenes of violence:
Use of alcohol & tobacco: The ESRB didn't mention this, and though there isn't much alcohol use, there is plenty of use of tobacco. Snake is seen smoking his cigarette constantly. He's even smoking in the load screens between chapters, and the smoke effects are very realistic and convincing. However, the other main characters are always telling Snake he should quit, as it's seen as a negative habit in the series. Cigarettes are also selectable in the inventory, and if you equip them they will result in bringing down Snake's stress meter, but they also sap his health meter.
Closing comment: This game, in my opinion, is better than all the previous Metal Gears combined. It has incredible graphics, amazing gameplay and one of the best, most engrossing stories in any video game--or some movies for that matter. Unlike Grand Theft IV, the story has a point, and the characters are actually likable. The only negative is that some people could find the story to be a bit long-winded and/or bizzare (hey it's a taste). Content-wise, as you've read, it has plenty of blood, gore, language, and suggestive themes on par with an R-rated movie (and sometimes worse and/or more bizarre). So I recommend this game for ages 17+.
